DRS STREET
How much the game pays
What each activity brings, the limits and the bonuses. The numbers are the ones the server counts.
Any game gives REP, and the level grows with the racer REP and the cop REP together. The server counts and checks everything: a number the client sent enriches nobody. The rates are the same for everybody: a subscription does not give more REP, it opens higher classes of cars and levels.
What pays how much
| Activity | Reward | Ceiling an hour, REP |
|---|---|---|
| Street race | The winner gets 800 REP and 400 for every opponent, up to 3,200. The same pair within 15 minutes gets a quarter. | 9,000 |
| Drag | The winner gets 600 REP. | 9,000 |
| Duel | The winner gets 250 REP. | 9,000 |
| Drift duel | The drift points are paid like the ordinary drift, and the winner gets 200 REP more. | — |
| Drift | 0.11 REP a point. A long streak is banked in parts; a crash loses only what is not banked yet. | 6,000 |
| Checkers in the traffic | 0.04 REP a point of the chain; the wanted level multiplies the points from x1.0 to x2.0. The chain ends 10 seconds after the last pass. | 3,000 |
| Radar | 1 REP for every km/h over the limit, 10 to 100 a pass. The same radar no more than once in 5 minutes, any radar no more than once in 30 seconds; the wanted level rises. | 2,500 |
| Laps and sprints | A personal best of a circuit 75 REP, a record of the class 450, the first finish of a route 150. | 2,500 |
| City events | Up to 510 REP an event, the drift battle and the checkers up to 350. | 3,000 |
| Deliveries | Depends on the distance, the condition of the cargo and the time. | 3,000 |
| Cop duty | 250 cop REP and up to 100 for speed. An arrest is shared by every cop of the chase: the higher the wanted level the more. | 4,000 |
| Plates (cop) | 60 to 200 cop REP a stop. The same car is not read twice. | 3,000 |
Limits
An hour pays up to 16,000 REP in full, a quarter above, and nothing over 24,000. Every source has a ceiling of its own an hour as well (the right column): a pilot who does only one thing reaches it sooner. The limit is counted over a rolling hour.
Bonuses
The clan that holds a district gives every member +10% REP for everything they earn in that district (not on cop REP). The bounty grows with what you earn. Tasks and the night of the week pay separately, see the season page.
